This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <cstdio> | |
using namespace std; | |
#define Inf 99999999 | |
struct Edge{ | |
int x; | |
int y; | |
int Len; | |
}E[2001]; | |
int Dis[1001]; | |
void Initial(const int &N); | |
void BellmanFord(const int &N, const int &T); | |
bool Relax(const Edge &E); | |
int main() | |
{ | |
int T, N; | |
while (scanf("%d %d", &T, &N) != EOF) | |
{ | |
Initial(N); | |
for (int i = 0; i < T; ++i) | |
scanf("%d %d %d", &E[i].x, &E[i].y, &E[i].Len); | |
BellmanFord(N, T); | |
printf("%d\n", Dis[1]); | |
} | |
} | |
void Initial(const int &N) | |
{ | |
Dis[N] = 0; | |
for (int i = 1; i < N; ++i) | |
Dis[i] = Inf; | |
} | |
void BellmanFord(const int &N, const int &T) | |
{ | |
for (int times = 0; times < N - 1; ++times){ | |
bool NotOK = 0; | |
for (int i = 0; i < T; ++i) | |
if (Relax(E[i])) NotOK = 1; | |
if (!NotOK) return; | |
} | |
} | |
bool Relax(const Edge &E) | |
{ | |
bool change = 0; | |
if (Dis[E.x] + E.Len < Dis[E.y]){ | |
Dis[E.y] = Dis[E.x] + E.Len; | |
change = 1; | |
} | |
if (Dis[E.y] + E.Len < Dis[E.x]){ | |
Dis[E.x] = Dis[E.y] + E.Len; | |
change = 1; | |
} | |
return change; | |
} |
沒有留言:
張貼留言